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https://github.com/stackgl/shader-school GLSL 쉐이더 및 그래픽 프로그래밍을 위한 워크샵.
https://github.com/stackgl/webgl-workshop shader-school의 속편 : WebGL API를 배우십시오.
http://hughsk.io/fragment-foundry 대화형 조각 쉐이더 튜토리얼.
https://www.shadertoy.com/view/Xl2XWt
https://www.shadertoy.com/view/XllGW4
https://www.shadertoy.com/view/XlBGDW
https://www.shadertoy.com/view/Md23DV
http://mrl.nyu.edu/~perlin/bubble_breakdown/
https://www.shadertoy.com/view/MdBfRK
https://www.shadertoy.com/view/4dSfRc
http://www.shaderific.com/glsl/
https://thebookofshaders.com/glossary/
https://paroj.github.io/gltut/Basics/Intro%20Glossary.html
https://skilled.co/html-canvas/images/HTML_Canvas_Cheatsheet.pdf
https://www.khronos.org/files/webgl/webgl-reference-card-1_0.pdf
https://en.wikipedia.org/wiki/Glossary_of_computer_graphics
http://www.cs.cmu.edu/afs/cs/academic/class/15462-f10/www/lec_slides/glslref.pdf
http://antongerdelan.net/teaching/3dprog1/maths_cheat_sheet.pdf
https://www.khronos.org/opengl/wiki/OpenGL_Shading_Language
https://www.khronos.org/files/opengl43-quick-reference-card.pdf
https://www.artstation.com/artwork/YeBr3
http://www.neilblevins.com/cg_education/procedural_noise/procedural_noise.html
https://www.udacity.com/wiki/cs291/threejs-reference
- 이전글창조코딩 - Communities 19.02.08
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